Valorant will go live with patch 3.0 on June 22nd, introducing the new Episode 3 Act 1 as well as the new Valorant agent KAY/O as the 17th agent. Wait A Minute???, memes aside, isn't KAY/O the 16th agent after Astra? Is there something we're missing? What became of Agent 16? Will a second agent be introduced in Episode 3? These are some potential questions that fans might be interested in, but that's a discussion for another day.
We have a tonne of new information to share today with the early access to Valorant with patch 3.0 updates. Patch 3.0 will most likely significantly rework all of the agents in the game, putting them in a more balanced state overall in the future. We'll even get the rumoured weapon price updates, which will have an impact on the game's current economy meta.
Things to expect with patch 3.0
AGENT CHANGES
Astra
Stars cost 200 > 150 credits each
Gravity Well cooldown 12s > 25s
Nova Pulse cooldown 12s > 25s
Breach
Aftershock cost 100 < 200
Aftershock has 3 small burst shocks instead of 1 big shock, each dealing 60 damage
Flashpoint cost 200 < 250
Flashpoint charge 3 > 2
Faultline cooldown 35s < 40s
Brimstone
Incendiary cost 200 < 250
Cypher
Neural Theft now require 7 Ult points instead of 6
Jett
Cloudburst costs 100 < 200
Updraft costs 100 < 150
Blade Storm costs 7 Ult points instead of 6
Jett can no longer dash through Cypher's tripwires
Omen
Shrouded Step costs 100 < 150
Paranoia costs 400 > 300
Dark cover second smoke now costs 100, isn't free at round start
Dark Cover cooldown 35s < 40s
Phoenix
Curveball cost 200 < 250
Raze
Boombot cost 200 < 400
Showstopper costs 8 Ult points instead of 7
Reyna
Leer cost 200 < 250
Sage
Slow Orb cost 100 < 200
Resurrection costs 8 Ult points instead of 7
Skye
Trailblazer cost 200 < 250
Guiding Light cost 100 < 150
Guiding Light charges 3 > 2
Guiding Light now has a 40s cooldown
Sova
Owl Drone cost 300 < 400
Shock Bolt cost 100 < 150
Recon Dart cooldown 35s < 40s
Hunter's Fury Ult points increased to 8 from 7
Viper
Snake Bite cost 100 < 200
Yoru
Blindside cost 200 < 250
GUN CHANGES
Shorty
Cost 200 < 150
Frenzy
Cost 500 < 450
Stinger
Cost 1100 < 950
Bucky
Cost 900 < 850
Judge
Cost 1600 < 1850
Bulldog
Cost 2100 < 2050
Guardian
Cost 2400 < 2250
Marshall
Cost 1000 < 950
Operator
Cost 5000 < 4700
Ares
Cost 1600 < 1550
Players will be able to see these changes take effect in-game with the release of Episode 3 on 22nd, June.